METAMORPHOS.H.E.L.L.S
METAMORPHOS.H.E.L.L.S is a tactical deckbuilder about adaptation, survival, and weaponized insects.
¿What are S.H.E.L.L.S? The exoesqueletons of really big arthropods.
¿What does the acronym mean? Don't worry about it.
Choose a Wasp, Crab, or Beetle S.H.E.L.L., then fight through ten increasingly dangerous encounters. Every Core, Head, and pair of Legs changes your appearance and adds a unique card to your arsenal.
Between battles, enter the Maintenance Hub to swap body parts, upgrade abilities, or bond with mysterious Hecatombs—powerful allegiances that grant run-changing perks.
Spend your Energy carefully. Block, dodge, poison, counterattack, and rebuild your body to overcome whatever crawls into your path.
Features:
- Mix and match Wasp, Crab, and Beetle body parts
- Tactical card combat with limited Energy
- Five Hecatombs with fifteen unique perks
- Persistent damage, wounds, oil leaks, and reactive combat effects
- Ten encounters with escalating enemies and a final boss
- Multiple starting archetypes and build combinations
Assemble. Adapt. Survive.
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | Atomsk Smith |
| Genre | Card Game |
| Tags | Godot, Indie, Singleplayer |
| Content | No generative AI was used |




Comments
Log in with itch.io to leave a comment.
It is most definitely an interesting game. I enjoy my experience, but here are just somethings that I noticed.
First thoughts are in the menu, there is a "tutorial" button and "start game", but both lead to the tutorial with an additional button saying "skip tutorial" or "next." Maybe just have tutorial button be for tutorial and start button for the actual game. Alternatively you could just get rid of the tutorial button on the menu screen.
Additionally, while playing, some of the cards seem like a net negative. 2 cost cards for benefits aren't exactly great in the long run leading to a more stagnant gameplay of spamming attack cards.
Overall, this was an interesting game and would love to see more development into it. Maybe even an expansion in the bugs so it doesn't become too boring. Just maybe more optimization and rebalancing could be useful.
yes, the game needs some balance. But the tutorial only shows once when you click play. Future times it only asks you to choose between the cores
i don't usually play card or rpg-esque games, but i thought it was cool that you can mix parts, and the combat effects were actually fun to play around with.
like another comment says, the only issue is that the enemies always do the same moves, so an algorithm that reads your moves and respond accordingly to add more difficulty would be nice.
but overall it's really chill game, it has potential to become its own thing :D good luck|
Thank you, next week will come a big expansion with QoL additions and two new funny bugs :)
WOAH!! This was super cool! I never try deckbuilder games, but this had me hooked! I gotta come back and try again just to see all the cool insect art! Well done and so happy to have you in the livechat!!
Thank you so much! Do you believe that this could be transformed into a full game?
COOL GAME. I LOVE BUG-TYPE POKÉMON. I LOVE YOU, GREGORIO SAMSA.
Tbh, this game is awesome. I love the graphics, the art, and the concept. Card games are a great way to recreate good ideas like this.
The difficulty is the only problem I can see, but that aspect can be changed. The core of the game is really cool. The game's premise is really important to a player, and I think it's the strongest point of the game.
I'm not very good at English, so I'm leaving my review in my native language along with a translation.
El juego es bastante entretenido y es lindo para matar el tiempo o ir haciendo alguna que otra cosa, aunque aveces siento que se puede perder un poco el hilo de que cartas tiene el oponente activas (las de blocks o las de esquive), El artes es bastante gracioso de los incectos, me hizo reir un poco cuando se empiezas a intercambiar partes. Igual siento que los oponentes usan cartas similares mucho, hay formas de usar las cartas que son simplemente superiores o combinaciones de perks tras dar algunas runs en el juego, pero es bastante elogiable desde mi parecer que no se siente repititivo ni nada minimante similar, siendo otra vez una experiencia muy amenas para pasar el tiempo o combatir contra el aburrimiento
The game is quite entertaining and nice for killing time or doing a few things here and there, although sometimes I feel it’s easy to lose track of which cards the opponent has active (like blocks or dodge cards). The artwork of the insects is pretty funny; it made me laugh a bit when they start swapping parts.
I also feel that opponents often use very similar cards. There are ways of playing that are simply stronger, or perk combinations you discover after a few runs in the game. Still, I find it very commendable that it doesn’t feel repetitive or even remotely similar, making it once again a very pleasant experience to pass the time or fight off boredom.
Probablemente si supiera ingles lo jugaria mejor pero aun asi entendi algo, pero mamalon che, ojala no lo abandonen.
Overall, solid and fun. The only big issue are that the enemies use the same cards every turn. Other than that, the graphics are cool and the game core is really fun!
Nice, short game with interesting visuals, good for killing some time, If anything, using the simple attack is more effective than using the other options. The art on the perks are pretty cool, overall, I had fun for a while.